Innovation Webinar #3 – Gaming
Join us December 3 at 11 AM EDT for our third Health Communication Innovation Webinar. This installment will focus on gaming and will be moderated by Dr. Mike Christel, Teaching Professor at the Entertainment Technology Center at Carnegie Mellon University.
Presentations and demos will give the audience foundational insight into the theories behind gaming and also highlight innovative ways games can facilitate health communication and improve health outcomes.
Diane Tucker, Director of the Serious Games Initiative at the Wilson Center, is a game designer and producer as well as a gesture researcher. Alongside her work in serious games, she has studied the body and gesture and their use to develop new forms of emotionally compelling play based on the interrelationships among movement, emotion, and story.
Dr. Parvati Dev, President and CEO of Innovation in Learning, has 35 years of experience developing technology solutions to support life sciences learning and research, including leading groups of engineers and scientists in corporate and academic settings. At Stanford University she founded and ran an internationally recognized learning technologies lab, SUMMIT, that produced innovations in multimedia, web and simulation for medical education.
Sherry Youssef is the Program Manager for the Innovations for Youth Capacity and Engagement (IYCE) project which is piloting the first virtual-meets-real-world serious game for youth engagement, Our City. She has almost two decades of experience in international economic development as a youth workforce specialist and a MENA business development expert.
To register, please click here.
On December 3rd, to log in to the webinar, please click here.
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